A polish round for the guided tours built from watching a first-time creator walk the wizard, plus honesty fixes for story settings.
The creation guide walks every field. Reading level, genre, tone, language and chapter length each get their own moment: the guide frames the row, opening the dropdown highlights the options themselves, and your pick carries the guide forward. Genre and tone then show where the pick lands as text, and each wizard page ends on its own bright Next button.
The guide leads through story ideas. The details page walks you to the idea generator, lets you pick a suggestion, and then says it plainly: don't like the name? Change it. The same goes for the description. The Create Story button gets its own step once it is usable.
Continue a guided draft with one click. The direct continuation buttons now appear under a guided draft's choices too. One click saves the chapter, locks your choice and carries the guide onto the next chapter's page. Privacy is untouched: a continuation save never changes whether the story is private.
Guides highlight exactly what they name. The icon tour frames just the pack dropdown instead of the whole row, and the reader guide's presented links no longer navigate away from a running guide when you click them.
Choices read as units. An unexplored path's text sits tight with its own stats and buttons, with clear air between choice blocks, and it is now its own element in the Designer.
The language is a frozen setting, not a mystery. Once a story has chapters, its language shows as a disabled dropdown on the story pages, short stories included. It stays changeable until the first chapter exists.