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Achievements & earned credits

Beginner4 min read
The Achievements page (in the sidebar) is your discovery map: which parts of the app you have used, four tracks with bronze, silver and gold tiers, earnable titles for your name, and the Earned credits card where real activity turns into generation credits.Everything on the map is your own data, counted in your browser and synced to your account. The credit side is different on purpose: credits only ever come from things the server itself witnessed, like a saved chapter or a cast vote.

The discovery map and titles

Four tracks - Explorer, Reader, Author, Designer - each list what you have already done and what the next tier asks for. Tiers are computed live from your activity, so nothing needs claiming: do the thing, the tier follows. Two cross-track titles (All-Rounder, Luminary) sit on top for collecting tiers across all tracks.Every reached tier unlocks a title. Pick at most one under Your title (or in User Settings > Account) and it appears as a small badge next to your name on stories and tables. The badge's look follows how hard the title is to earn - gold shimmers, cross-track titles sparkle - and it deliberately keeps that look on every theme. No title is the default; nobody has to wear one.Use the search bar at the top of the page to find anything you don't recognize yet: it filters tracks, achievements and daily quests by name and description at once.

Earning credits: achievements and daily quests

The Earned credits card lists one-time achievements (create a story, publish one, continue somebody else's, follow the most-taken choice, and more) and five daily quests (read 5 chapters of stories you don't own, vote, continue an Infinite story, touch a theme, comment on someone's story). Each completed entry banks one credit unlock.
Only things the server observed count. Nothing you could edit in your browser - including the discovery map above - ever creates a credit. Your own stories don't count for reading or voting quests either.
Unlocks are not credits yet: they sit in your bank, visible on the card, and never expire.

Redeeming, the monthly cap, and why it exists

  1. Open Achievements and find the Earned credits card.
  2. Press Redeem 1, Redeem 10 or Redeem all. The card offers only the counts that still fit this month. Your banked unlocks convert into free credits, oldest first, up to the monthly limit (10 for basic accounts, 25 for premium).
  3. The counter next to the card shows how much of this month's limit you have used.
Redeemed credits join your monthly free pool - and that pool resets at the start of every month. Redeem what you plan to use; what you leave banked as unlocks is safe forever, what you redeem and don't spend resets with the pool.
When you hit the monthly limit, new unlocks still bank - you lose nothing. The card says so right there: you would get the credits, you are over this month's allowance, come back next month. The cap is what keeps this affordable: the beta currently runs at a loss, and bounded free credits are how it stays alive without hiding anything from you.

Best practices

  • Redeem right before you generate, not right after the month rolls over. Banked unlocks are the only place earned value never expires.
  • Check the daily quests once per session. Reading five chapters you'd read anyway is a free credit a day.
  • Pick a title from a track you actually care about. The badge says what you do here, not what you grinded.
  • Use the page search when a nudge or achievement name means nothing to you yet - the description tells you where the feature lives.

Under the hood

Discovery tracking is a bounded list of feature markers and counters - no story content, no story IDs, no free text. It syncs to your account roughly every ten minutes and is shown back to you in full on the Achievements page. The privacy policy covers it in section 2.7a.Credit unlocks are one database row per achievement or per quest-and-day, written only by server-side event hooks. Replays and double-clicks cannot duplicate them.Redemption is capped per calendar month (10 free / 25 premium), first-in-first-out, and lands in the free credit pool, which the regular monthly allowance reset then governs.Titles are cosmetic and gate nothing, so the tier computation trusts your synced activity as-is. Credits never read it.